Development > Artwork

UAV Model

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Psawhn:
I decided not to change anything, except to bring the aft down a bit to bring it in line with the rest of the fuselage.

https://webdisk.ucalgary.ca/~djetowns/public_html/misc_files/UFO_AI/licensed/ufo_uav_final.blend

The texture is packed within the .blend file. Just click on the little package icon underneath the picture to unpack the .tga image, or go through Image -> Unpack Image or Image -> Save As.

I've also gone with CC-Attrib, which I feel is less restrictive and better than GPL for art and models.

vedrit:
I think this was very well done, but I personally dont think it would work for anything more than scouting, though it could be modified to a more combat-effective model.
Mind if I tinker?

Psawhn:
You're right that there's not enough meat on its bones for any payload except the cameras package.

You're certainly allowed to tinker with it if you want!

Winter:
Why tinker, though? We're definitely using this model as the Scout and it wouldn't be ideal for anything else.

Regards,
Winter

Mattn:
is this model already in svn?

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