Technical support > Feature Requests

Map did not end when all aliens dead - arrghh!

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Negator_UK:
Hi nice game - full congrats in another thread...

My first game, standard difficulty about 3 months in.. v2.2.1, no mods. I use standard HUD.

Playing a map with a tropical theme, with a patio style path between a two stoey house and a single storey bungalow (sorry, don't know its name).
PHALANX starts in a valley below the house at edge of map (so close to edge that some men can't retreat into dropship - ouch).

It was a tough fight as aliens used particle weapons and new orange lizardy guys for first time - lost 3 men - high for me but not unprecedented.
After I had killed all aliens and scoured the map for survivors could not get map to end.

Tried to load new particle guns onto dropship and some in survivors backpacks, but did not see them in my base eq lists after I aborted mission.

Notice some kind of strange inabilities to load men up with new kit when cleaning up area and overlaying image tiles in inventory - memory bugs ???

Please advise if  there is an invisible monster that needs IR as I'm not sure if I use IR gogs correctly (no feedback from HUD).

blondandy:
I think that loading stolen gear into the ship and doing a runner does not work (like it did in X-COM). I think this is on the post 2.3 TODO.

i have never had a map not finish when all the aliens were killed... odd.

IR goggles perform no useful function ATM.

Negator_UK:
Thanks for the tip about IR gogs I'd have looked long and hard for those to work once I gotstuck in a night mission (although I'm good at avoiding them generally ;-)

Obviously there was some scared alien cowering in a corner - An old TFTD bug could put these off-map so you couldn't get to them.

Seemed kinda deja-vu to see them in a totally different code-base, must be an illusion !!!

BTW do you know how to transfer mutiple items between bases quickly, I just had to click 1000 times to transfer 1000 alien materials and I have 1200 to go ;-(

Is there a multiplier key ?? I tried alt, shift ctrl etc but no luck.

Tuidjy:
I am replaying, again and again, a map that does not end.  There are six enemies,
and at some point, I see all of them.  Then, one of them seems to jump under a
bridge, and after I kill the other five, I cannot find him.

The map is made up of two houses, one on a hill, and one lower, to the right of
my landed craft.  The bridge is between the two houses, and my people cannot
go under. 

Are there any console commands that I can use to locate the last alien?  I will
try to kill them all when I see them...  But it may be nice to understand what
happens to the missing one.

BTAxis:
There are commands for showing all the aliens as well as killing all of them. However, these commands won't work if you installed the game with an installer. You'll need a debug build.

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