Okeh, i finally got 2.3 to hold together long enough to get through a mission. There are two issues that concerned me enough to ask:
1) As soon as i built my home base i immediately started construction on a Small UFO Hangar. A few hours before it gets completed i get the Farm mission [the one with the landed Scout]. The mission was fairly rough [it seems i had forgotten to equip armor], but i got through it ... and was forced to sell the Scout. To add insult to injury, the hangar was completed before my Firebird got home. On the bright side, the money from the sale of the Scout enabled me to go on a base building spree.
So if campaigns are not going to start with a UFO hangar, can we please put a delay on the Farm mission until two weeks into the campaign?
2) One of the farmer's daughters killed two of my men with a Plasma Pistol and was later seen with a Plasma Rifle when i put her down. I know from other threads in the forum that we don't have psi control, so to what do i attribute her aggressiveness? Is this a really early XVI infection?