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Ideas of Psionic concept and other things

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brainy19:
In the original XCOM, there was a training facility for soldiers to practice their psionics ability but they needed a separate tool to use their newfound talent. What about using implants instead of a separate tool this time? This implant would be a small computer chip and some wiring to amplify the section of the human brain associated with psionic powers. The soldier would be able to induce panic or fear within the enemy and if their psionic rating is high enough, even control their minds.

Also for the XVI concept, if the player comes across human enemy soldiers, how about having a feature in which if you capture them (instead of killing them), they get cured and healed back at base, increasing your standing amongst the world's nations?

One last thing: since a transport is able to have a mounted weapon, how about using the transport to provide air support during the battle? Or a feature in which the transport bombards the area before sending the troops in? If the bombard feature is used, then buildings and some civilians will be killed as a consequence but aliens will lose soldiers also.

What do you guys think of these ideas?

SpaceWombat:
I like the implant triggered psi power idea although i'm not sure about the takeover ability. It mostly just annoyed me in other games. But that's a matter of personal taste I guess. The implants will also provide an explanation why psi might come in middle- to lategame only (strong implants will appear later on stronger/better equipped enemies).

Rehabilitation (maybe already in field) of infested terrans should be possible if you have some kind of vaccine/antidote.

I do not like the idea of bombardment/air support neither do I think its is possible to implement it in a cool way. It would just be an animation with some random generator. I think it is somehow against the role of PHALANX. They should gather information and defend civilians, not destroy any of these.
The air support is going to be implemented through unmanned vehicles as I guess? Not necessarily with fire power but at least surveilance. Some armed roboters should be enough support.

My thoughts about this so far  :)

brainy19:
I agree with you about your impression sir support idea.  It's too much firepower for such a small map, but we could implement some human-based UAV on the field.  How about robots that fly and do surveillance from the sky and some hovering gun platforms (similar to real-world technology, but adapted for UFO:AI).

Also for the psionic-implant idea, there should be a training facility dedicated to training soldiers their psionic abilities after receiving the implant.  That way not only can they gain new abilities, but also perform them better as well and better resist the enemy's attempts on the PHALANX soldiers.

But why not have other implants as well?  Like one for stronger muscles so the soldier can wear heavier armor and hold more and bigger weapons, one for better coordination for accuracy, one for a stronger heart for faster speed time (meaning more TU).  But the limit would be that each soldier can only have a certain max on how many they can handle (what that max is depends on the soldier).

simulatoralive:
Why not a compromise on the air support idea?

The current drop ship has a weapon mount in it's nose.  Why couldn't that be used on the map if loaded with an appropriate weapon?  In fact, I can't see why this wouldn't be done, unless the weapon is in a fixed mount where it only points ahead.

I could see the Shiva cannon being used this way, where as the missiles would be unsafe at such short ranges (they'd damage the drop ship itself).

I'd love to see a couple of aliens shot by anti-aircraft weapons.   ;D

Serrax:
@simulatoralive:

If I understood BTaxis (a comment in another thread) correctly, there won't be anything like fire support in the game.


btw:


--- Quote from: simulatoralive ---  I'd love to see a couple of aliens shot by anti-aircraft weapons.  ;D
--- End quote ---
I don't want to see my PHALANX squad beeing toasted by the particle beams of an UFO.  ;)

cu

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