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Workaround for get an UFO Scout?

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FloppyX:
First of all I want to say that this remake of X-Com is really good, congrats to the developers and keep up the good work ;)

I have the problem of not getting an UFO Scout after more than 40 missions, I have a UFO Fighter but can research anything because I need the Scout first.

Is there any way of solve this? I have thought of saving the game when a mission appears, look at the map name loaded, then going into the map folder and switch the maps for this mission, putting a UFO Scout landing mission and then reload the game and playing this one to get the UFO Scout, but I don't know the map name for the UFO Scout landing so I can't test this, so if you know a map name with an UFO Scout landed please post it here, thanks :)

BTAxis:
I don't know of a good solution for you right now, but I can tell you that in 2.2.1, you won't need the Scout anymore. You will be able to research UFO Theory from any captured UFO.

kracken:

--- Quote from: FloppyX on March 19, 2008, 07:47:28 pm --- I have thought of saving the game when a mission appears, look at the map name loaded, then going into the map folder and switch the maps for this mission, putting a UFO Scout landing mission and then reload the game and playing this one to get the UFO Scout

--- End quote ---
This is not going to work. You'll have to edit the missions.ufo file if you want to add a mission with a UFO Scout.

nemchenk:
kracken is right -- here are some more detailed instructions:

1) Wait until you get the next mission. Write down the Location that comes up -- you will use this to find and modify the mission.
2) Quit the game. Using your favourite archiver, e.g. 7-zip.com, unzip 0ufos.pk3 into into the base/ subdirectory of your UFO installation directory, so you end up with base/ufos/.
3) Using your favourite text-editor, edit missions.ufo from that directory. Search for a mission whose Location matches the one you wrote down in step (1). Once you've found it, add the following line to it:

--- Code: ---        onwin           "cp_uforecovery 0;"
--- End code ---
4) Restart the game, play the mission. If you win, you should have a Scout UFO.

HTH,

nemchenk

FloppyX:
Thanks for the help, I did that and now I can research some new techs :D

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