Development > Artwork

Models Needed

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knightsubzero:
terminator 3 style.

Zorlen:

--- Quote from: knightsubzero on April 15, 2008, 12:09:05 am ---terminator 3 style.

--- End quote ---

On the subject of Terminator 3 and UAVs - real Russian Shtil-3 UAV prototype:
http://www.missiles.ru/_foto/Shtil-3/11_2.jpg

As for game models - will there be UAVs in tactical missions or only geoscape flyers?

BTAxis:
Geoscape only.

Zorlen:
Ah, I had tactical missions in mind, providing there was a sort of hovertank in UFOpaedia. Hence the rotary-wing design that provides ability to hover and high maneurability for the sake of speed and range.
I think some fixed wing VTOL design would do much better for geoscape flyers, maybe I should redesign it?

Winter:

--- Quote from: Zorlen on April 17, 2008, 11:43:52 am ---Ah, I had tactical missions in mind, providing there was a sort of hovertank in UFOpaedia. Hence the rotary-wing design that provides ability to hover and high maneurability for the sake of speed and range.
I think some fixed wing VTOL design would do much better for geoscape flyers, maybe I should redesign it?

--- End quote ---

I think you meant UGVs, which are meant for tac missions, not UAVs, which are geoscape-only. The hovertank you mention is a UGV model by sitters.

We could really use some textured UAV models, by the way. None are written up at the moment but we definitely want them in from a design standpoint. At the moment we don't really want more human UGVs, because we already have a few and we don't want to include too many in the early game. UGVs incorporating alien technology, yes, but even then it would be handier to first create more weapon options for the UGVs we have. UGV plasma turrets, UGV lasers and particle beams, etc. etc.

Regards,
Winter

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