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Author Topic: Recoil?  (Read 7838 times)

nemchenk

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Re: Recoil?
« Reply #15 on: February 25, 2008, 01:57:21 am »
The only thing is, that particle cannon is the same whether it is Rambo wielding it, or Waldo :P

Offline eleazar

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Re: Recoil?
« Reply #16 on: February 25, 2008, 01:58:30 am »
Or am I missing something?

I think you missed my whole post, except the word "complicated". ;)

Shevegen complains that a binary "can or can't carry" model of encumbrance is simpler than real life, (example of lady struggling with a bag of rice.)

I respond to Shevegen and say that all the game rules are simpler than the reality that they correspond to, so it's irrelevant to point that out.
« Last Edit: February 25, 2008, 02:19:28 am by eleazar »

nemchenk

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Re: Recoil?
« Reply #17 on: February 25, 2008, 02:03:27 am »
Heh :P I was using selective perception! :)


Good night, eleazar!

nemchenk

Surrealistik

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Re: Recoil?
« Reply #18 on: February 25, 2008, 11:01:29 pm »
I think you're ignoring (or forgetting) that there are various degrees of simplification and abstraction, thus it is not irrelevant to point out the oversimplicity of a binary model. Furthermore, not only is such a solution unacceptably unrealistic but it is also more prohibitive, in that a graduated encumbrance system permits more choices.