General > Discussion

Grenade Launcher

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tobbe:

--- Quote from: nemchenk on February 17, 2008, 12:01:59 pm ---But then, BTAxis, what is the point of it? Its range seems to be *just* longer than that of thrown grenade. Just get rid of it :P

--- End quote ---

1) This *just* is an important point. Every hex of increased range is quite valuable.
2) The granade launcher is MUCH more efficient than single granades!
3) Single granades still fulfill their purpose in certain situations.

Imo the granade launcher is one of the best balanced weapons in the game. It has a well defined purpose, it stays effecient through a long time period, while not being under- or overpowered...

There are some other weapons, which could be removed right now. The GL is definitely not one of them!

SpaceWombat:
My problem with the grenade launcher is the somehow "fixed" ballistic curve.
It should be possible to shoot a grenade up in a steep angle onto the roof while the soldier stands close to the building. That's not possible because of the flat ballistic curve that only simulates a max range ground to ground but not a steep angle for low range but high altitude.

I don't know if this could be changed but I consider it very valuable for tactics.

Surrealistik:
Selectable angles for the grenade launcher is definitely a feature that should be added as it opens up all sorts of new tactical possibilities.

Mattn:

--- Quote from: Surrealistik on February 17, 2008, 07:41:30 pm ---Selectable angles for the grenade launcher is definitely a feature that should be added as it opens up all sorts of new tactical possibilities.

--- End quote ---

try to hit shift - this might not be 100% what you want - but still might be nice to know

Psawhn:
Being able to select the low-angle or high-angle solution to the parabolic curve would be very useful for thrown grenades as well.

Back to the original idea of increasing grenade range: I was just thinking that would change it to become more of a tactical artillery weapon, because of the small map sizes. :P

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