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A good chance to contribute...

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Bandobras:
See what I  swiped from the UFO:AI IRC channel:


--- Code: ---<mattn> i don't have time to put more into campaign.ufo for today [16:06]
<mattn> if someone else will continue... i would be glad :-D
<mattn> there is a TODO comment in campaign.ufo
    which indicates the missions that need more work
--- End code ---


Now it's your big chance to contribute! See the wiki page

http://ufo.myexp.de/wiki/index.php/Create_campaign

for how to do it. Submit as patches on the sourceforge. Discuss and seek help here. The file to modify is here

http://svn.sourceforge.net/viewcvs.cgi/ufoai/ufoai/trunk/base/ufos/campaign.ufo?view=markup&pathrev=1902

UFO:AI waits for you!

:D

Bandobras:
So, could somebody do it? It is not that difficult! And correct the wrong coordinates, by the way?


--- Code: ---Latitude for mission 'frozen_industrial' is bigger than 90 NS (128)
Latitude for mission 'harbour' is bigger than 90 NS (163)
Latitude for mission 'japan' is bigger than 90 NS (129)
Longitude for mission 'rocketsilo' is bigger than 180 EW (308)
Latitude for mission 'rocketsilo' is bigger than 90 NS (412)
Longitude for mission 'spedition' is bigger than 180 EW (308)
Latitude for mission 'spedition' is bigger than 90 NS (412)
Longitude for mission 'stadium' is bigger than 180 EW (308)
Latitude for mission 'stadium' is bigger than 90 NS (412)
Longitude for mission 'terrain' is bigger than 180 EW (308)
Latitude for mission 'terrain' is bigger than 90 NS (412)
Longitude for mission 'tower' is bigger than 180 EW (308)
Latitude for mission 'tower' is bigger than 90 NS (412)

--- End code ---

HaJo:
If I change/correct coordinates in campaign.ufo,
how can I trigger a specific mission to see if it works ?

Bandobras:
wiki?

HaJo:

--- Quote from: "Bandobras" ---wiki?
--- End quote ---

http://ufo.myexp.de/wiki/index.php/Adding_mission and
http://ufo.myexp.de/wiki/index.php/Running_the_game
tell how to add a map and how to play a map,
but they don't tell how to force a specified map/mission
to come up next on the worldmap, i.e. to check if it will
be positioned correctly.

So - how can I trigger a specific mission,
without waiting for it to come up randomly ?

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