Development > Artwork

Concept art

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Imposeren:

--- Quote from: Destructavator on September 01, 2009, 09:24:48 pm ---Now these look nice, these really do look alien, which is something I think we need more of for this project.

--- End quote ---
Are you talking about shevaar-inspired model, or about "Picky-hand"?

Any ideas, recomendations? What do you think about Migels remarks

Destructavator:
Actually I was referring to both aliens, and yes, I saw Migel's post, although as far as recommendations for what it needs to go into the game, Winter is the one in charge of officially approving/denying models.

...But as far as I'm concerned, I like them.

Ain Soph Aur:
i dont think these models are appropriate... no offence, but looks like a hand full of meat to me. nothing really original or functional

@Imposeren
keep in mind, i am just an user, not a developer  ;D

Winter:
We're not going to include anything just because it looks weird. Form follows function. Bodies are well-designed things, produced by thousands of years of constant development. There has to be a reason for the aliens to look the way they do, they must give the impression of being capable of surviving on their original home world(s) without assistance, and they mustn't be clumsy.

Nothing that falls short of those requirements is going to get my approval, I'm afraid.

Regards,
Winter

Migel:

--- Quote ---but looks like a hand full of meat to me
--- End quote ---
I see it diferente - as a natural organic armour shell, and they are capable of surviving like that. Something like ...snail, slug in the shell. Maybe if I draw a simple skin (no details, just main theme) we all (including Winter  ;)) will reconsider our opinion.

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