Development > Artwork

Concept art

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f0nx:
Hey i just downloaded your game, and instantly fell in love with it, i was wondering if you guys need some help on the concept art front, maybe tie the visualls in a bit more cohesevely, at any rate let me know if you guys need any help

here is a small sample of something i did for a personall project:

BTAxis:
Concept art would be really useful in places, I think. Loading screens, perhaps some UFOpedia entries. A lot can be done with just displaying a 3D model, or a rendered scene of models used ingame, but I think especially autopsies and abstract UFOpedia entries could use filling in this way.

ajveach:
What about using this concept art for a model in a pre-rendered scene used for loading screens?

-Anthony

f0nx:
well this particulair pice is just something i wanted to show you guys so you can judge my ability i cant let you use it for UFO since its tied itno my perosnall project, but im willing to work on some stuff for you guys if anybody has a list of concepts that would be needed.

Bandobras:
Preliminary list for 2.0 is at:

http://ufo.myexp.de/wiki/index.php/TODO#Artwork

But there are surely other things. Models are the best for in-game items, but there are plenty of things that won't have models. In particular movies, cut-scenes, welcome screens and GUI elements are in my oppinion way better drawn with hand than rendered.

P.S. A very repelling picture, BTW. You pretty skilled. :)

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