Technical support > Windows
Low framerate at tactical combat
Krondor:
Hi, guys!
I have same problem :(
I worked on GeForce 7600 GT, with nVidia drivers. 2 GB RAM. OS - WinXP
FPS is lower when camera catch units.
Krondor:
Upd:
Disable 1 cpu increase fps from 2.5 to 5.5
In new NVidia drivers (v 163.69) option "Threaded optimization" is not present
Danila:
--- Quote from: NickD on February 15, 2008, 02:57:52 pm ---Hello! I have installed UFO:AI v.2.2 and it works ok, but i've found something annoying:
In tactical combat mode , framerate drops to 2 per second. This is unaffected of the change of the the video mode, or of change of the all video options. I've spotted, if there is no my soldier in the screen, the framerate rises (sometimes up to 60 fps). But in 95% of the time, the game is almost unplayable because of lag.
Do someone experience the same problems, and is this a bug?
Can it be corrected some way?
--- End quote ---
+1
0,5 - 2 ! FPS ! My conf Athlon 64 3800+ 2 gig memory Nvidia 8800 GTS
BTAxis:
This may not prove to be a help, but have you tried fiddling with the options in the driver's control panel (you can find this in your display settings)? Especially things like wait for vertical sync. I've had FPS issues in gtkradiant, and that got a whole lot better when I disabled vsync in the driver settings. Other settings may have an effect as well, so experiment.
Danila:
i disable v.sinc, FPS 4-5 ! cool! :'(
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