Development > Artwork
The Future is... yesterday?
vedrit:
I, personally, dont really like the buildings that are currently in use. If you could come up with some sketches for whole, partially damaged, etc buildings, that would be good
BTAxis:
Buildings don't have to be modeled as such, they should be mapped.
vedrit:
what do you mean?
BTAxis:
Models are created in a 3D modeling program. They can then be imported into maps as decoration (mostly). Map objects are made in radiant, and as such aren't models. Houses should be made that way, because models don't affect line of sight or collision in any way by themselves. Furthermore, houses need to be split into several sections, to allow the player to hide some of it depending on the visibility level. That is impractical with models.
vedrit:
Hm....but arent the soldiers models? Or is that different? And isnt line-of-fire based on mesh obstruction?
I guess I need to get radiant and check it out
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