General > Discussion
Melee attacks -- roadmap?
DanielOR:
Thanks, Darkpriest!
The Ortnok/Mutons are specified following the autopsy to be WAY stronger then humans, regardless of the original world. So, the "1-2 combo of death" does sounds realistic, maybe provided the alien wins reaction/agility check by ALOT. If he wins by some, just a bad stun + some injury (knockout/knockdown). Gives our guys and gals a chance to duck. The armor, I would imagine, would help some. But, the reverse is true - kicking an armored alien, even a wimpy grey, is probably a looser.
Darkpriest667:
--- Quote from: DanielOR on June 01, 2008, 07:08:34 pm ---Thanks, Darkpriest!
The Ortnok/Mutons are specified following the autopsy to be WAY stronger then humans, regardless of the original world. So, the "1-2 combo of death" does sounds realistic, maybe provided the alien wins reaction/agility check by ALOT. If he wins by some, just a bad stun + some injury (knockout/knockdown). Gives our guys and gals a chance to duck. The armor, I would imagine, would help some. But, the reverse is true - kicking an armored alien, even a wimpy grey, is probably a looser.
--- End quote ---
but pushing him away so you can run around the corner where your buddy is waiting to unleash fury on him is not a futile effort!!
also... If the alien is from a high gravity world (3 times earth gravity or more) his reactions and agility are going to be dramatically higher on our 1g world dont you think my friend? he'll win the agility check everytime wouldnt he?
Also whoever made mention of bayonets in this post ... should be given a medal....
DanielOR:
The question of adaptation from high to low G is a very interesting one. I think we need a biologist or best - a NASA person who can tell us about coordination in low gravity right after departure from earth. I imagine now overshooting every motion would take some getting used to.
I would guess that reaction time to stimuly would remain the same, but the large movements would be faster - for this reason runners and some martial artists train/warm up with wrist/ankle weights and take them off right before competition.
Darkpriest667:
right, exactly, you are spot on again where i am going with this daniel..
I was also wondering if the future of the storyline takes you to another world maybe a gravity chamber would be needed to train soldiers to walk on the foreign world..
However, I think the more logical conclusion is powered armor (needing energy source for that particle cannon from the other thread?) powered armor would solve a lot of the problems AND it would put the humans on an equal reaction footing with the aliens on home turf.
TrashMan:
--- Quote from: Aiki-Knight on May 31, 2008, 08:40:25 am ---I think you're both right. The gladius isn't all bad an idea: the aliens do carry and use blades. A two-handed claymore etc is just too heavy and cumbersome - even sheathed, it'd be banging into every doorframe and letting the whole world know where the agent was.
--- End quote ---
WRONG. A common misconception really. Two-handers weighed from 1.5kg to 3.5kg in general, with the biggest, ceremonial blade weighing 5kg (and it wasn't meant to be used in battle). They were also well balanced and fast weapons..exceedingly deadly. Mastering such a weapon earned a soldier DOUBLE pay.
but it would be a bit impractical indoors, yes :P
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