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Melee attacks -- roadmap?

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nemchenk:
Hi All,

I'm still reading through the "back issues", so forgive me if this has been asked 10,000 times before and I've just not stumbled upon it yet :D Is there a roadmap for more physical, hand-to-hand type of attacks? I love that Knives are in, and I take it Stun Sticks make an appearance, but playing XCOM I often wished I could just twat the alien standing in front of one of my guys with the butt of a rifle.

Are there any plance for more melee firemodes for the various weapons? Punch/Kick for unarmed soldiers, Bludgeon and Bayonet with a Rifle or maybe SMG, Pistolwhip, etc ;D I know it sounds a bit evil, but surely when the going gets tough, a soldier uses anything and everything to hand?


nemchenk

Surrealistik:
Yes, impliment it all. I seriously want to go Bruce Lee on the aliens.

SpaceWombat:
Hi nemchenk,

I want to see some reaction fire from my soldier's boots, too.  ;)
As long as they don't answer with kerrblades...

Will other weapons than knifes and kerrblades be of any use in melee? A rifle would be an advantage in man-to-man combat even if the ammo is depleted.
That would require an additional button (or fire mode) if an alien stands close to a soldier but it would definitely add some fun.  ;D

nemchenk:
Heheh, reaction fire from boots, yesss.... ;D

Surrealistik, care to share? ;) Or is it in SVN? I see it's as easy as adding a new firedef {} to weapons_human.ufo ;D I like!


nemchenk

BTAxis:
No animations for most of it though, but if you're content with using an animation for something else, there's no reason why it wouldn't work.

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