I was also thinking about
critical hits. This must work with sniper rifles too. Anyway, there is an other issue - some weapons should do much more damage at close range or point blank, and this is very important.
I think it's awful to shoot an alien at point blank range with a sniper rifle and don't kill it with that shot. Likewise with almost any weapon. Don't you hate it when you shot an alien in the eye with the sniper rifle and it stills grins at you? I think introducing critical hits would change the gameplay a bit, but because of that you shoudn't apply this to all weapons.
:idea: You could decrease the critical hit chance and make it very high for close range, 2-3 squares.
:idea: Being able to shoot body parts like the head or limbs. A succesful hit to the head should always be lethal. I don't see any alien living with a sniper rifle bullet in its head for long
The pistols in the game are pretty much useless, but with the chance of a critical hit, they could be useful.