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Machine gun / Autocannon Discussion

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Doctor J:

--- Quote from: Sophisanmus on July 01, 2008, 06:25:18 pm ---The rockets, keep in mind, are HE and IN, which are both feasible anti-infantry weapons.  One smashes by proximity, the other burns.  Neither needs a direct hit to be effective, nor is that the intended objective. 

--- End quote ---

Except that in this game an Incendiary rocket is a poor substitute for the HE.  I have repeatedly seen unarmored Ortnoks take a direct hit with the IC rockets and grenades and laugh about it.  I guess the flame from these rounds is decidedly weaker than that from the Flamethrower.

Sophisanmus:
Well, the idea I keep pushing is that heavier alien armors DO have super-fancy anti-concussion gear capable of dispersing much of that energy, or at least keeping it mostly within the armor while not affecting the wearer.  Now, it does make sense that the alien could be thrown a distance, though not nearly as far or as fast as a human.  Still, the trauma of the blast would be greatly diminished, and the medium/heavy alien could keep on fighting, at least for awhile.  

Flame rounds need area-denial effect.  Otherwise they are generally inferior.

Doctor J:

--- Quote from: DanielOR on July 01, 2008, 07:31:37 pm ---Be neat to throw them off roofs or into the back of the room, at least.
--- End quote ---

Since there is no damage from falling, this would only be minor annoyance to them.  Actually, you might help them to move to a less visible position...

sirg:

--- Quote from: Sophisanmus on July 01, 2008, 07:53:04 pm ---Well, the idea I keep pushing is that heavier alien armors DO have super-fancy anti-concussion gear capable of dispersing much of that energy, or at least keeping it mostly within the armor while not affecting the wearer.  Now, it does make sense that the alien could be thrown a distance, though not nearly as far or as fast as a human.  Still, the trauma of the blast would be greatly diminished, and the medium/heavy alien could keep on fighting, at least for awhile.
--- End quote ---

Sounds like an arcade game to me

Sophisanmus:
So durable enemies  that take teamwork to dispatch are arcade-y.  And running around blowing everyone else up with a rocket launcher isn't. 

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