General > Discussion
Some thought
code120:
Hello everybody,
I just found this game and I think it's very good, it's just a pity that it could be a lot better. I read some post on the forum so I know about the difficulties to render the environment destructible, so I'll not complain too much. I saw that maps are rather complex, even if a bit small(soldiers can usually cover them in 3 rounds), maybe I'd like to see less polygons on the map but destructible(and maybe explosive) objects. In X-Com structures were not so defined but at least were mostly destructible. Anyway, in a game of this kind I think there is a thing that is really important, and that is the depth of the tactical system. I don't know if anybody played Jagged Alliance 2, I'd like to see something closer. For example, the first time I played I had two soldiers and an alien in a narrow(1 tile) corridor, my soliers were one in front of the other, the first crouched and the one behind on his feet. Well, the one behind couldn't hit the alien even if the other soldier was crouched, he killed merciless his companion instead. You could do this in X-Com, in JA2 you could even let people lay down on the floor.
I don't know if this is also due to limitations of the engine, but without this kind of elements, the gameplay from a tactical point of view is too simplified, in my point of view.
I played only a day or so, but I never saw an alien applying opportunity fire, maybe i missed it? Also the lighting is somewhat strange, it seems that aliens can see you at night from the opposite side of the map, and you them. Am I wrong? Is there any difference between missions in the daylight and by night?
Sorry for the complains, this game has been a surprise, but it also made me dream of something better.
SpaceWombat:
There is nothing to disagree with in your post.
Unfortunately destructibles will not be possible as far as I heard. Not sure about that shooting over a crouched companion thing.
Reaction fire for aliens has never happened for me as well. I cannot remember to see that in any x-com game I played.
As night vision is not implemented yet the night missions seem to work like daylight missions in every respect.
Woreczko:
Aliens can use reaction fire, but they do it very rarely. Most of the time they prefer to move around the corner, shoot, and hide back again. This probably doesn`t leave enogh TU to enable reaction fire. Also aliens do not try to face probable assault routes of your soldiers so they often won`t see them approaching and won`t be able to react.
On the other hand, I can`t recall ever seeing an alien, who uses any fire mode besides the first one (usually snap shot). Can you confirm this?
Opeth666:
I've never had problems with soldiers shooting each other if the front guy was crouching. I use this setup all the time to max firepower.
Stefan1200:
--- Quote from: Woreczko on January 30, 2008, 07:12:58 pm ---On the other hand, I can`t recall ever seeing an alien, who uses any fire mode besides the first one (usually snap shot). Can you confirm this?
--- End quote ---
I saw one alien using more than one weapons. One time the alien shoot, some rounds later this alien throw a grenade (and killed my soldier, bad alien ;)).
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