Right now in UFOai all maps have one primary goal -- kill'em all.
May be it's possible to create some non-standard maps?
For example, if your interceptor was knocked down, may be your pilot could survive in crash? And he was captured by aliens.
Map could start when your pilot alone is standing in his cell on alien hidden base. He just kill one of alien guards and take his pistol. You have to break through entire base, through swarm of aliens.
Or another proposal. Aliens, say, could spread hallucinogenic gas all over the city and leave it. Your troops must neutralize all citizens without killing them. And citizens are shooting at you at the same time! You have to knock down all citizens with just your without victims.
The more ideas you put in game, the more pleasurable it'll be.
Well... You see, I like UFOai. I like the pace of it's development.
But there are a lot of things that could be done to improve it.
v.v.balashoff