Development > Artwork

Battle display Geoscape

<< < (2/4) > >>

eleazar:

--- Quote from: BTAxis on January 28, 2008, 12:43:11 pm ---You don't seem to realize that we don't have any polar ice caps (well, Antarctica is still there). In 2084, they've melted.

--- End quote ---

Are you being serious?
I didn't see that in the backstory.

If you are going to include Al Gore's fairy-tale as part of UFO:AI, then shouldn't it bring doom (or at least some devastation) to mankind?

At least it would impact that state of the world in other ways that simply melting the caps.  Presumably the sea-level would change, and therefore the coast-line

BTAxis:
Just erase the polar caps.

SpaceWombat:
Actually Antarctica in general is gaining ice instead of melting (more snowfall due to warmer ocean surface in tropical regions) and on average it is cooling. Even if Al Gore and some of the IPCC "scientists" (most are political activists and appointed by governments) will make their most exaggerated warming theories come true there is no way of the polar caps to melt until 2084. This will take hundreds if not thousands of years from now. That's fact, no matter what you might think about human caused CO2 emissions and their influence. And no one serious can doubt that by any means even if we would have 10

BTAxis:
Sigh. I really don't want to have this discussion. All I know is that all of our textures and area layers have consistently omitted any polar ice. I don't mind if anyone has a problem with that, but I don't want to have conflicting textures.

eleazar:
OK, please, lets table the discussion on the reality of Global Warming.  I shouldn't have made flame-ish comments about Gore.  It's not especially relevant weather Global Warming is real-- most of us would think the Alien Invasion is unlikely, but don't complain about that.

My concern is plausible consistency within UFO:AI sci-fi future-- especially since in my limited knowledge this project is trying to be relatively realistic in technology etc.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version