Development > Artwork
Battle display Geoscape
eleazar:
--- Quote from: BTAxis on January 28, 2008, 08:55:28 pm ---All I know is that all of our textures and area layers have consistently omitted any polar ice.
--- End quote ---
Actually your night view of the earth includes the northern polar ice, but none around Antarctica. (visible without the geoscape) It's mostly under the semi-transparent box that displays new messages.
--- Quote from: BTAxis on January 28, 2008, 08:55:28 pm ---...I don't mind if anyone has a problem with that...
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I don't know how to interpret that.
--- Quote from: BTAxis on January 28, 2008, 08:55:28 pm ---...but I don't want to have conflicting textures.
--- End quote ---
Of course. Implicit in this conversation is the willingness and ability of myself to provide new textures (at higher res if UFO:AI can handle them.)
BTAxis:
--- Quote from: eleazar on January 28, 2008, 09:17:26 pm ---Actually your night view of the earth includes the northern polar ice, but none around Antarctica. (visible without the geoscape) It's mostly under the semi-transparent box that displays new messages.
--- End quote ---
Strange that nobody noticed that before. That needs to be fixed. Can you file a bug report about it?
--- Quote ---I don't know how to interpret that.
--- End quote ---
I just meant that it's okay if people want to argue that the ice should still be there, for whatever reason. I have no opinion on the whole climate issue, so I'm fine either way. As long as all the maps agree on it.
Mattn:
there we go
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eleazar:
--- Quote from: Mattn on January 28, 2008, 11:29:12 pm ---there we go
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Nifty :)
Can you use the 4096x2048 texture, or did you have to shrink it?
Mattn:
i scaled it down to 2048x1024 - but maybe we can also find higher res globe textures and scale them internally down when the gamers video card can't handle it (the code it there)
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