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Author Topic: Bug:Skill used for riot shotgun  (Read 2355 times)

Woreczko

  • Guest
Bug:Skill used for riot shotgun
« on: January 20, 2008, 12:10:44 pm »
Hi
Ok, it`s not an obvius bug, but I thought it may be. Riot shotgun uses skill "close" with saboted slugs but "assault" with flechettes. Shouldn`t it be other way around, considering it`s the flechettes, which one uses for close combat?

SpaceWombat

  • Guest
Re: Bug:Skill used for riot shotgun
« Reply #1 on: January 20, 2008, 01:12:01 pm »
How do you notice that? I thought the used skill depends on the weapon used only?  ???

Anyway it would be logical for flechettes (arrow like penetrators) to have a higher range than a normal shotgun round which will have a higher scattering and therefore be an assault-weapon-like projectile.


Woreczko

  • Guest
Re: Bug:Skill used for riot shotgun
« Reply #2 on: January 20, 2008, 01:25:24 pm »
You can check this in buy/sell or equip menu - just select riot shotgun and scroll ammunition types. I`m no military expert, but as it is flechettes have lower range (15), scatter more and are much more damaging (per shot - 1 round contains 8 flechettes, while single slug is just a single slug). Therefore it would IMHO ore logical if flechettes required close skill, and slugs - assault. Or they could use both close skill.