Technical support > Windows
New User - Gameplay stuttering
MidnightMan:
Pardon me if this is the wrong spot, but this is my first few hours with your game. First let me thank you for this, I played the original and look forward to the new vision your team has brought.
As to my problem, very strange. The first time I played it was fine, but this am when I tried again it stuttered, not the sound, it was fine, but the cursor and game play was so slow as to make the game unplayable. Long seconds between freezes making it hard to do anything tactically.
I searched the forum, but only sounds see to be stuttering so those solutions did not seem to apply.
Since I am still going over the material perhaps there may be something in the docs, but I thought it would be best to ask and see if there was an existing solution.
I just downloaded this from Gameborder and it ran fine the first time, so hopefully we can get it to run. I mean I run Bioshock, COD4 on the unit without problems, so it's not horsepower and in singleplayer mode the net should not cause stuttering should it?
I ckd background task and processor usdage and the game is eating the processor, then dropping it, then fully utilizing it again. Is there a background task to be tweaked?
In any case any help is appreciated as this looks like I can have many hours of fun here.
Regards
Midnight Man
It's a jungle out there!
Mattn:
give us some more insight to your system specs, please
MidnightMan:
Thanks you. I downloaded the 2.2 win32 version.
I have a AMD 64 3700 with 2gig memory running xp on a Evga 7800 gs AGP w/256mb of memory.
Any other information that you need?
Psawhn:
I had similar problems with the previous release, and it turned out that the process priority defaulted to 'high.' Try setting it to normal priority. I don't know if the latest release fixed that or not.
Mattn:
we have a cvar for this sys_priority
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