project-navigation
Personal tools

Author Topic: Another potential musical contribution  (Read 3580 times)

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Another potential musical contribution
« on: January 28, 2008, 12:56:46 pm »
Quote
If there are tons of artists wanting to help, I wish they would speak up, because you can never have too many.

Please tell me what everyone thinks of this:

http://www.destructavator.com/public/44E.mp3

It's something I've been playing around with, not originally intended for this game when I started it, but could it be adapted for use in UFO: AI?

(It isn't complete yet, and yes, I know some parts need a little work, but I'm not sure where it's going.)

sathie

  • Guest
Re: Another potential musical contribution
« Reply #1 on: January 28, 2008, 01:29:55 pm »
I think up until ~14 seconds it fits the game.  It's low, atmospheric and slightly alien sounding and I think if that was worked on it would make nice Battlescape music.

SpaceWombat

  • Guest
Re: Another potential musical contribution
« Reply #2 on: January 28, 2008, 04:07:16 pm »
This would fit construction/industrial mission in my imagination. But it gets a bit too fast for an ufo:ai tactical mission in my opinion. A slower guitar play (maybe a little delayed echo as well) and more of that scary noise stuff from the beginning please. Comes close to CC red alert 2.  ;D

Nice work though.  :)