General > Discussion
Civilians... those little buggers.
Captain Bipto:
Remember Humanity is full of unbalanced people (wow alien scum have invaded my hood, screw running ...lets go gunning mofos!)...Policemen may flee a scene (do you blame them!) while a brave few form a last stand, and vice versa.
Kaz:
There is also the issue with the military personnel in the convoy mission.
Cheers!
Captain Bipto:
Yeah well who knows exactly how convoy will turn out (except the devs of course) seeing as they are still working on the game so cut 'em some slack.
BTAxis:
I don't know if "military civilians" will ever happen on convoy. It's just a map like any other, and the game doesn't treat it differently. that means the civilians will probably always wear plainclothes, and they will probably never be armed (unless siding with the aliens).
bolter:
I think the best possible fix to the Civ AI in the near term is to add an attack to all primary weapons: "Riflebutt," which costs 8 TUs and does enough damage to stun an unarmed human of average health.
Forcing us to waste our soldier's TUs on loading up a stun rod because a civ is humping his/her leg is just cruel.
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