General > Discussion
Problems with game
jagreen:
Im having some problems with the game.
The game start well, but when i choose to start a new single game, appears the prelude of the game (the history), and when i press the mouse the application stop suddenly and i have to reboot the computer.
Others times, i enter well in the game but when im doing something in the edit base mode and i return to the geoscape the texture of the world becomes white i dont see nothing, or suddenly stops the game.
Im running in Kubuntu, AMD 64bits, ATI Radeon 9100.
I have configured in System Preferences the next configuration for my Graphic card, and my monitor:
Graphic card ATI
Controler ATI
Monitor Custom 1
I tried to change them to Samsung SyncMaster 753DF & ATI Radeon Graphic Card, but when i rebooted the computer the changes restore to default again.
I dont know what are happening =/
Someone can solve my problem, or tell me what i have to do thx =)
I followed those steps to install and run it:
jagreen@ley:~$ sudo apt-get install make gcc subversion
jagreen@ley:~$ sudo apt-get install libsdl-dev libsdl-ttf2.0-dev libvorbis-dev x11proto-xf86vidmode-dev libxxf86vm-dev libjpeg62-dev
jagreen@ley:~$ mkdir ufoai
jagreen@ley:~/ufoai$ cd ufoai
jagreen@ley:~/ufoai$ svn co https://svn.sourceforge.net/svnroot/ufoai/ufoai/trunk
jagreen@ley:~/ufoai$ cd trunk
jagreen@ley:~/ufoai$ cd trunk/src
jagreen@ley:~/ufoai/trunk/src$ make
* [UFO] ../debugx86_64/client/cl_actor.o
* [UFO] ../debugx86_64/client/cl_basemanagement.o
* [UFO] ../debugx86_64/client/cl_research.o
* [UFO] ../debugx86_64/client/cl_market.o
* [UFO] ../debugx86_64/client/cl_campaign.o
client/cl_campaign.c: En la función ‘CL_GameSave’:
client/cl_campaign.c:1604: aviso: variable ‘message’ sin uso
* [UFO] ../debugx86_64/client/cl_fx.o
* [UFO] ../debugx86_64/client/cl_input.o
* [UFO] ../debugx86_64/client/cl_le.o
* [UFO] ../debugx86_64/client/cl_main.o
* [UFO] ../debugx86_64/client/cl_menu.o
* [UFO] ../debugx86_64/client/cl_parse.o
* [UFO] ../debugx86_64/client/cl_particle.o
* [UFO] ../debugx86_64/client/cl_shader.o
* [UFO] ../debugx86_64/client/cl_scrn.o
* [UFO] ../debugx86_64/client/cl_sequence.o
* [UFO] ../debugx86_64/client/cl_team.o
* [UFO] ../debugx86_64/client/cl_inventory.o
* [UFO] ../debugx86_64/client/cl_ufopedia.o
* [UFO] ../debugx86_64/client/cl_view.o
* [UFO] ../debugx86_64/client/console.o
* [UFO] ../debugx86_64/client/keys.o
* [UFO] ../debugx86_64/client/snd_dma.o
* [UFO] ../debugx86_64/client/snd_mem.o
* [UFO] ../debugx86_64/client/snd_mix.o
* [UFO] ../debugx86_64/client/cmd.o
* [UFO] ../debugx86_64/client/cmodel.o
* [UFO] ../debugx86_64/client/common.o
* [UFO] ../debugx86_64/client/crc.o
* [UFO] ../debugx86_64/client/cvar.o
* [UFO] ../debugx86_64/client/files.o
* [UFO] ../debugx86_64/client/md4.o
* [UFO] ../debugx86_64/client/net_chan.o
* [UFO] ../debugx86_64/client/scripts.o
* [UFO] ../debugx86_64/client/sv_ccmds.o
* [UFO] ../debugx86_64/client/sv_game.o
* [UFO] ../debugx86_64/client/sv_init.o
* [UFO] ../debugx86_64/client/sv_main.o
* [UFO] ../debugx86_64/client/sv_send.o
* [UFO] ../debugx86_64/client/sv_user.o
* [UFO] ../debugx86_64/client/sv_world.o
* [UFO] ../debugx86_64/client/q_shared.o
* [OPT] ../debugx86_64/client/q_shlinux.o
* [UFO] ../debugx86_64/client/vid_so.o
* [UFO] ../debugx86_64/client/sys_linux.o
* [UFO] ../debugx86_64/client/glob.o
* [UFO] ../debugx86_64/client/net_udp.o
* [UFO] ../debugx86_64/client/snd_linux.o
* [UFO] ../debugx86_64/client/snd_oss.o
* [UFO] ../debugx86_64/client/snd_sdl.o
* [UFO] ../debugx86_64/client/cd_sdl.o
* [UFO] ../debugx86_64/client/snd_alsa.o
* [UFO] ...linking
* [LIB] ../debugx86_64/game/q_shared.o
* [LIB] ../debugx86_64/game/g_ai.o
* [LIB] ../debugx86_64/game/g_client.o
* [LIB] ../debugx86_64/game/g_cmds.o
* [LIB] ../debugx86_64/game/g_main.o
* [LIB] ../debugx86_64/game/g_spawn.o
* [LIB] ../debugx86_64/game/g_svcmds.o
* [LIB] ../debugx86_64/game/g_utils.o
* [LIB] ...linking
* [DED] ../debugx86_64/ded/cmd.o
* [DED] ../debugx86_64/ded/cmodel.o
* [DED] ../debugx86_64/ded/common.o
* [DED] ../debugx86_64/ded/crc.o
* [DED] ../debugx86_64/ded/cvar.o
* [DED] ../debugx86_64/ded/files.o
* [DED] ../debugx86_64/ded/md4.o
* [DED] ../debugx86_64/ded/net_chan.o
* [DED] ../debugx86_64/ded/scripts.o
* [DED] ../debugx86_64/ded/sv_ccmds.o
* [DED] ../debugx86_64/ded/sv_game.o
* [DED] ../debugx86_64/ded/sv_init.o
* [DED] ../debugx86_64/ded/sv_main.o
* [DED] ../debugx86_64/ded/sv_send.o
* [DED] ../debugx86_64/ded/sv_user.o
* [DED] ../debugx86_64/ded/sv_world.o
* [DED] ../debugx86_64/ded/q_shared.o
* [DED] ../debugx86_64/ded/cl_null.o
* [DED] ../debugx86_64/ded/cd_null.o
* [DED] ../debugx86_64/ded/q_shlinux.o
* [DED] ../debugx86_64/ded/sys_linux.o
* [DED] ../debugx86_64/ded/glob.o
* [DED] ../debugx86_64/ded/net_udp.o
* [DED] ...linking
* [REF] ../debugx86_64/ref_gl/gl_anim.o
* [REF] ../debugx86_64/ref_gl/gl_draw.o
* [REF] ../debugx86_64/ref_gl/gl_font.o
* [REF] ../debugx86_64/ref_gl/gl_image.o
* [REF] ../debugx86_64/ref_gl/gl_light.o
* [REF] ../debugx86_64/ref_gl/gl_mesh.o
* [REF] ../debugx86_64/ref_gl/gl_model.o
* [REF] ../debugx86_64/ref_gl/gl_rmain.o
* [REF] ../debugx86_64/ref_gl/gl_rmisc.o
* [REF] ../debugx86_64/ref_gl/gl_rsurf.o
* [REF] ../debugx86_64/ref_gl/gl_warp.o
* [REF] ../debugx86_64/ref_gl/gl_particle.o
* [REF] ../debugx86_64/ref_gl/gl_arb_shader.o
* [REF] ../debugx86_64/ref_gl/gl_shadows.o
* [REF] ../debugx86_64/ref_gl/qgl_linux.o
* [REF] ../debugx86_64/ref_gl/q_shared.o
* [REF] ../debugx86_64/ref_gl/q_shlinux.o
* [REF] ../debugx86_64/ref_gl/glob.o
* [REF] ../debugx86_64/ref_gl/gl_glx.o
* [GLX] ...linking
* [REF] ../debugx86_64/ref_gl/gl_sdl.o
* [SDL] ...linking
* [MAP] ../debugx86_64/tools/ufo2map/ufo2map.o
* [MAP] ../debugx86_64/tools/ufo2map/qrad3.o
* [MAP] ../debugx86_64/tools/ufo2map/qbsp3.o
* [MAP] ../debugx86_64/tools/ufo2map/brushbsp.o
* [MAP] ../debugx86_64/tools/ufo2map/csg.o
* [MAP] ../debugx86_64/tools/ufo2map/faces.o
* [MAP] ../debugx86_64/tools/ufo2map/glfile.o
* [MAP] ../debugx86_64/tools/ufo2map/levels.o
* [MAP] ../debugx86_64/tools/ufo2map/lightmap.o
* [MAP] ../debugx86_64/tools/ufo2map/map.o
* [MAP] ../debugx86_64/tools/ufo2map/nodraw.o
* [MAP] ../debugx86_64/tools/ufo2map/patches.o
* [MAP] ../debugx86_64/tools/ufo2map/portals.o
* [MAP] ../debugx86_64/tools/ufo2map/routing.o
* [MAP] ../debugx86_64/tools/ufo2map/textures.o
* [MAP] ../debugx86_64/tools/ufo2map/tree.o
* [MAP] ../debugx86_64/tools/ufo2map/writebsp.o
* [MAP] ../debugx86_64/tools/ufo2map/common/bspfile.o
* [MAP] ../debugx86_64/tools/ufo2map/common/cmdlib.o
* [MAP] ../debugx86_64/tools/ufo2map/common/l3dslib.o
* [MAP] ../debugx86_64/tools/ufo2map/common/lbmlib.o
* [MAP] ../debugx86_64/tools/ufo2map/common/mathlib.o
* [MAP] ../debugx86_64/tools/ufo2map/common/polylib.o
* [MAP] ../debugx86_64/tools/ufo2map/common/scriplib.o
* [MAP] ../debugx86_64/tools/ufo2map/common/threads.o
* [MAP] ../debugx86_64/tools/ufo2map/common/trace.o
* [MAP] ../debugx86_64/tools/ufo2map/common/trilib.o
* [MAP] ...linking
CFLAGS
-----------------------
-Wall -pipe -Dstricmp=strcasecmp -D_BSD_SOURCE -D_XOPEN_SOURCE -std=c89 -DC_ONLY -I/usr/include/SDL -D_REENTRANT -DUSE_SDL -DUSE_ALSA -DQ2_MMX_ENABLED -msse -DHAVE_VIDMODE -DHAVE_GETTEXT -g -O0 -D_FORTIFY_SOURCE=2 -DDEBUG -DPARANOID
LDFLAGS
-----------------------
-ldl -lm -lvorbisfile -lvorbis -lasound -L/usr/lib -lSDL -lpthread -lasound
Options
-----------------------
BUILD_SDLUFO = YES
BUILD_GLX = YES
BUILD_DEDICATED = YES
BUILD_ALSA = YES
BUILD_WITH_SHADER = NO
HAVE_IPV6 = NO
HAVE_GETTEXT = YES
BUILD_WITH_DGA = NO
BUILD_WITH_VIDMODE = YES
BUILD_WITH_MMX = YES
BUILD_FOR_PROFILING = NO
BUILD_COMPILETOOLS = YES
BUILD_PARANOID = YES
Note
-----------------------
This is the debug version.
For better performace type 'make release' to build optimzed binaries.
To debug this version type 'gdb ufo'
Enter 'run +set vid_fullscreen 0 +set vid_grabmouse 0'
After a crash type 'bt' to gdb console
Gettext
-----------------------
Type 'make lang' to compile the gettext translation files. Type 'make update-po' in src/po to update with newest strings
Maps
-----------------------
Type 'make' in base/maps to compile the maps
cp ../debugx86_64/ufoded ../ufoded
cp ../debugx86_64/ufo ../ufo
cp ../debugx86_64/ufo2map ../ufo2map
cp ../debugx86_64/ref_sdl.so ../ref_sdl.so
cp ../debugx86_64/ref_glx.so ../ref_glx.so
cp ../debugx86_64/game.so ../base/game.so
jagreen@ley:~/ufoai/trunk/src$
jagreen@ley:~/ufoai/trunk/src$ make lang
pofiles='/home/jagreen/ufoai/trunk/src/po/cs.po /home/jagreen/ufoai/trunk/src/po/da.po /home/jagreen/ufoai/trunk/src/po/de.po /home/jagreen/ufoai/trunk/src/po/en_GB.po /home/jagreen/ufoai/trunk/src/po/est.po /home/jagreen/ufoai/trunk/src/po/fr.po /home/jagreen/ufoai/trunk/src/po/it.po /home/jagreen/ufoai/trunk/src/po/pl.po /home/jagreen/ufoai/trunk/src/po/ru.po /home/jagreen/ufoai/trunk/src/po/slo.po'; \
for po in $pofiles; do \
po=`basename $po`; \
dir=`echo $po | sed -e 's,\.po,,'`; \
mkdir -p ../base/i18n/$dir/LC_MESSAGES; \
msgfmt -v -o ../base/i18n/$dir/LC_MESSAGES/ufoai.mo po/$po; \
done
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jagreen@ley:~/ufoai/trunk/src$ cd ..
jagreen@ley:~/ufoai/trunk$ cd base/maps
jagreen@ley:~/ufoai/trunk/base/maps$ PATH=$PATH:/home/jagreen/ufoai/trunk/debugx86_64
jagreen@ley:~/ufoai/trunk/base/maps$ make
jagreen@ley:~/ufoai/trunk/base/maps$ cd ../..
For start the game i typed:
./ufo +set vid_ref glx
Or:
./ufo +set vid_ref sdl
Bandobras:
Strange... How long did the map compilation take (there is no log of it in your post)? Does normal quake2 or X-mas release of UFO:AI work for you? Any OpenGL game? glxgears? output of glxinfo ?
When the game hangs, can you switch to console (usually Alt-F1)? Is it possible that you graphics card overheats? Can you chech it's temperature (for mine I can, with nvidia-settings)?
Good luck!
Mattn:
please also have a look at the debugging article in our wiki and post a backtrace please.
jagreen:
I dont know how much time the compilation of maps take because i went to sleep while compiling ^_^
I cant switch to console with Alt+F1 neither with Ctrl+Alt+F1, all is frezee and i have to reboot =//
The output of glxinfo
jagreen@ley:/var/log$ glxinfo
name of display: :0.0
libGL warning: 3D driver claims to not support visual 0x23
libGL warning: 3D driver claims to not support visual 0x24
libGL warning: 3D driver claims to not support visual 0x25
libGL warning: 3D driver claims to not support visual 0x26
libGL warning: 3D driver claims to not support visual 0x27
libGL warning: 3D driver claims to not support visual 0x28
libGL warning: 3D driver claims to not support visual 0x29
libGL warning: 3D driver claims to not support visual 0x2a
libGL warning: 3D driver claims to not support visual 0x2b
libGL warning: 3D driver claims to not support visual 0x2c
libGL warning: 3D driver claims to not support visual 0x2d
libGL warning: 3D driver claims to not support visual 0x2e
libGL warning: 3D driver claims to not support visual 0x2f
libGL warning: 3D driver claims to not support visual 0x30
libGL warning: 3D driver claims to not support visual 0x31
libGL warning: 3D driver claims to not support visual 0x32
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
GLX_SGIX_fbconfig
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20041207 AGP 1x TCL
OpenGL version string: 1.3 Mesa 6.4.1
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_histogram,
GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos,
GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle,
GL_NV_texgen_reflection, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x25 24 tc 0 32 0 r . . 8 8 8 0 0 24 0 16 16 16 16 0 0 Slow
0x26 24 tc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 Slow
0x27 24 tc 0 32 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None
0x28 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 0 0 24 0 16 16 16 16 0 0 Slow
0x2a 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 Slow
0x2b 24 dc 0 32 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None
0x2c 24 dc 0 32 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x2d 24 dc 0 32 0 r . . 8 8 8 0 0 24 0 16 16 16 16 0 0 Slow
0x2e 24 dc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 Slow
0x2f 24 dc 0 32 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None
0x30 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 0 0 24 0 16 16 16 16 0 0 Slow
0x32 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 Slow
jagreen@ley:/var/log$
Probably here is the problem >_<
I dont have another OpenGL game to test it.
The glxgears, run well but a warning occurs:
jagreen@ley:/var/log$ glxgears
libGL warning: 3D driver claims to not support visual 0x23
libGL warning: 3D driver claims to not support visual 0x24
libGL warning: 3D driver claims to not support visual 0x25
libGL warning: 3D driver claims to not support visual 0x26
libGL warning: 3D driver claims to not support visual 0x27
libGL warning: 3D driver claims to not support visual 0x28
libGL warning: 3D driver claims to not support visual 0x29
libGL warning: 3D driver claims to not support visual 0x2a
libGL warning: 3D driver claims to not support visual 0x2b
libGL warning: 3D driver claims to not support visual 0x2c
libGL warning: 3D driver claims to not support visual 0x2d
libGL warning: 3D driver claims to not support visual 0x2e
libGL warning: 3D driver claims to not support visual 0x2f
libGL warning: 3D driver claims to not support visual 0x30
libGL warning: 3D driver claims to not support visual 0x31
libGL warning: 3D driver claims to not support visual 0x32
jagreen@ley:/var/log$
I dont know how to check the temperature of the Graphic Card, whats nvidia-settings, a program, a script?
Mattn:
start with
--- Code: ---./ufoai +set vid_fullscreen 0 +set vid_grabmouse 0
--- End code ---
^^and then you can get back to gdb to post a backtrace
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