Technical support > Windows

Trouble starting 2.2

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EutopoS:

--- Quote from: Liberty on January 18, 2008, 12:13:09 pm ---In 16 bit depth bug solved... But....Resuorces of CPU game used for 70-80% (Athlon 3800+) Its not good. Wait for fixes

--- End quote ---

What a pity :\ However creed that in the majority of the cases works.
Put depth of colors at 16 bit; once in game, from Options, put in full screen, and enjoy ^^

Sorry for my english... I have not never had the occasion, the possibility, to learn it o_O but I hope of to have been useful...

EutopoS:
Ehm... they are curious ^^ to someone is been useful? (put depth of colors at 16 bit). It was a problem of few persons or was much diffuse between who plays to UFO? since if it were diffused perhaps, ours guys ^^, they will try to resolve the problem in the next one release :|

sandsnake:
I've been having the same issue with these latest builds.  Rolling back to 7.9 with color set to 16bit fixed it.  However, if I click to set it to full screen, the game CTD's without remark or the slightest hesitation

*edit* Ok, altering the config file to +set vid_fullscreen 1 worked like a charm.

Stefan1200:
I have the same problem with UFO AI version 2.2 and ATI Catalyst 8.1. Using ATI Radeon X1650 Pro with Windows XP SP2.

Please fix this bug, I don't want to downgrade the ATI Catalyst because I need the current driver for another game.

BTAxis:
It's a bug in the driver, not in the game.

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