project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
General
»
Discussion
»
New version... Coming out... Fresh And Cool
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: New version... Coming out... Fresh And Cool (Read 4463 times)
DePapas
Guest
New version... Coming out... Fresh And Cool
«
on:
July 04, 2006, 04:16:28 pm »
LET ME KNOW THE NEW VERSION COMING OUT DATE... without bugs please!
See Ya...
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
New version... Coming out... Fresh And Cool
«
Reply #1 on:
July 04, 2006, 04:58:05 pm »
i hope you are jocking.... there will be bugs in the next release.
release candiates are for finding and eleminating them....
Logged
DePapas
Guest
New version... Coming out... Fresh And Cool
«
Reply #2 on:
July 04, 2006, 06:25:38 pm »
Why are you so negative? Bugs free is better for the game...
Dont you see that?
Be cool stay in school...
I want to play a bugs free UFO AI version... got it?
See ya Mattn
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
New version... Coming out... Fresh And Cool
«
Reply #3 on:
July 04, 2006, 06:41:16 pm »
then go and fix bugs ;-)
Logged
DePapas
Guest
New version... Coming out... Fresh And Cool
«
Reply #4 on:
July 04, 2006, 09:33:52 pm »
But i really dont know how can i help to fix those bugs...
Im not a programer...
If theres anything on my reach... I must be able to do it...
Let me know...
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
New version... Coming out... Fresh And Cool
«
Reply #5 on:
July 04, 2006, 09:42:55 pm »
have a look here:
http://ufo.myexp.de/wiki/index.php/TODO
and here:
http://ufo.myexp.de/wiki/index.php?title=Mapping/oriental
the last one is a easy job - run the game, open the console (the console is opened by the ^ key) and type
Code:
[Select]
map frozend/MAPNAME_FROM_WIKI
now type
Code:
[Select]
exec mapshots.cfg
if you don't have the mapshots.cfg then type
Code:
[Select]
set r_isometric 1
camsetangles 0 0
Now hit the
F11
and then the
F12
button. a screenshot will be saved in
base/scrnshots
.
Cut them a little that only the map is there and scale it a liitle so that it will fit the tiles from
http://ufo.myexp.de/wiki/index.php?title=Mapping/oriental
.
These steps have to be done for:
http://ufo.myexp.de/wiki/index.php/Mapping/village
http://ufo.myexp.de/wiki/index.php/Mapping/tropic
http://ufo.myexp.de/wiki/index.php/Mapping/ice
http://ufo.myexp.de/wiki/index.php/Mapping/frozen
and then rename the screenshots and convert them to jpg - upload them to the wiki and include them in the above mentioned pages
Upload page:
http://ufo.myexp.de/wiki/index.php/Special:Upload
Rename the images to: Themename_Tilename.jpg.
E.g.: Fronzen_drop.jpg, Frozen_h01.jpg, Frozen_i01.jpg and so on
This is needed to make new assemblies for random map generation. It's always a good idea to know which tile we are including and which not.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
General
»
Discussion
»
New version... Coming out... Fresh And Cool