General > Discussion
2.2 Release: Dead Civilians count?
canahari:
--- Quote from: Winter on January 16, 2008, 07:47:51 pm ---Clearly the range of the dropship needs to be increased, it should be able to make it to any spot on the world if given a fuel pod or two.
Regards,
Winter
--- End quote ---
This is okay.
But...
Is it impossible to make a way to travel without dropship? I have two reasons for this: the first is the fuel problem, the second is that the hunting ufos are too strong, and are unstoppable after the third month. It would be fine when I could travel with my team on the surface of the Earth ("civil" airplane or even car), across the supporting countries (a simple wayfinding algorithm), and in exchange there is the time loss (days). It would be possible to compute the travel time from the distance, remove the selected soldiers from the base's "pool", then when the travel time is over, fight the battle and then go back. :)
It's quite irreal that with all the earth behind my back, I simply cannot travel to a mission to save them for example when I have no dropship, 'cause an ufo shot it down. I guess in real life I would get help from other countries' armies or in the worst case travel in civil ways... :)
SpaceWombat:
Well I think it is quiete surreal that a bunch of high tech soldiers wich a recommended as the world's only hope are buying a metro or bus ticket to travel to the ufo crash site or tramp to get there. ;D
A civil airplane would logically get shot down the same way my unarmed transporter is. Since it seems to be fun for these nerds to shoot down easy prey or they are aware of the soldiers and their mission.
And if that tactics work why not use a red cross painting civil "camouflage" on your own transporter? 8)
I say:
Let the dropship not get attacked at all at least for a while (stealth ability, speed, low priority target since (merely) unarmed and no threat. Whatever excuses you can find).
Then give the player an escort option for his fighters.
And last but not least I think the ufo density is a bit high. I sometimes see 2-3 harvesters on the same radar. I cannot imagine space traveling aliens are that inefficient in harvesting/scouting/whatever that they need that much air traffic.
::)
Ildamos:
These two statements are conflicting:
From Mattn:
--- Quote ---the lost civs are only counted if you really lose a mission.
--- End quote ---
Implying that civ deaths on the geoscape are irrelevant. But then:
--- Quote ---Works in most cases. My last game, though, I couldn't reach Wellington from Europe, because it was simply too far away. Result: Lost game. Too many civ deaths.
--- End quote ---
Which implies that civ deaths on the geoscape do count.
May someone please clarify? :-\
canahari:
--- Quote from: SpaceWombat on January 16, 2008, 08:28:53 pm ---Well I think it is quiete surreal that a bunch of high tech soldiers wich a recommended as the world's only hope are buying a metro or bus ticket to travel to the ufo crash site or tramp to get there. ;D
--- End quote ---
When there's no other way, why not? ;) Okay, maybe car or other countries' air force, instead of metro... but there should be something. And i didn't said it should be an ever-safe way, i just say it should be _repeatable_.
--- Quote from: SpaceWombat on January 16, 2008, 08:28:53 pm ---I say:
Let the dropship not get attacked at all at least for a while (stealth ability, speed, low priority target since (merely) unarmed and no threat. Whatever excuses you can find).
Then give the player an escort option for his fighters.
--- End quote ---
But I like this idea too. :)
SpaceWombat:
I agree to the point that the dropship should have "unlimited fuel". It is designed to take you everywhere. It should be slower than the fighters to give you a punishment for only having one base to protect a huge region. Maybe there should be a limited radar or action radius so that you have to deal with missions near you only at the beginning and need to expand later.
You cannot use any other air vehicle because that would also be a victim. Aliens will not say "Oh it is Swiss Air. We don't shoot friendly non combatants!" ;)
And you cannot drive from north america to africa by car even if there would be a tunnel under the ocean it would take too long and this tunnel would be the thing I -as the evil alien that I am- would destroy first because of its strategic value.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version