Development > Artwork

Renders

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Destructavator:
OK, I now have the first proposed version put together, I used two different existing tracks from the project and added a quick FX at the very beginning to create the feel of looking at a video feed or something in space, and the game title clip at the end with a couple of transition FX.

If people decide they don't like the FX at the very start, just let me know and I will edit it back out.

Don't be afraid to tell me what other parts you do or don't like.

Now it is just going to take some time to upload (a little over an hour from this post) as the rendered video is about 110 MB.  The format is Xvid, 720x480, with the audio in WAV PCM at 16-bits, stereo, 44Kz.

(When converted into the format used by the game, I'd expect it to end up being smaller.)

www.destructavator.com/public/UFOAI_IntroAnim_1a.avi

Please be patient while it uploads...

(Wait an hour from this post!)

Destructavator:
Almost there, about 5 min...

...done!

Okay, you may now feel free to grab it from the link and blast me with criticism...

Mattn:
a small note: the video dimensions must be power of two - so 512x512 or 1024x512 - otherwise it would be scaled when converting into roq

Destructavator:
Not a problem - I should be able to re-render it in such a way easily.

How does it look otherwise?  Before uploading a second version, should I make any other changes?

Mattn:
i think the time until we reached the moon is too long, we need a 'plopp' sound when the carriers arrive - and the music is not scary enough imo - i like the music when the carriers are moving towards earth. except that i like it

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