Development > Artwork
Renders
Winter:
--- Quote from: Sean_E on December 06, 2007, 11:10:14 pm ---Psawhn : The emission map works decently. Here is a small test animation
http://www.scenerysoup.com/soupscenery/files/fast-rotate.avi
Would doing rotations like this be good for the UFOpedia?
Regards,
Sean E.
--- End quote ---
I suppose they would work, but it wouldn't really be any better than the standard controllable 3d display, although more eye-catching and with better shading. I think UFOpaedia clips would have to be something a little more advanced than a simple rotation, perhaps with a display of the Carrier's weapons firing and/or UFOs launching from the Carrier's decks, being highlighted as they come into view of the camera.
In the case of atmosphere-capable UFOs, the animation could contain a rotation followed by a short (probably poor, shaky and grainy) clip of the UFO in question in a dogfight, filmed from the ground or from cameras on board the intercepting plane(s). Sometimes the UFO might get shot down, sometimes the cameraman. ;)
Regards,
Winter
sitters:
For the lights, i have an luminance map.
Here the link maybe you can use it.
http://www.md2.sitters-electronics.nl/render/luminance.jpg
Willem
Mattn:
@all: can you please upload the hole source files (again)? or update the existing ones?
sitters:
Yea here an link to the source, but an very big download (50 MB ).
I use very big textures for the animation ( 4096 X 4096 ).
The luminance map I use :
The source :
http://www.md2.sitters-electronics.nl/render/carrier_ani.rar
Willem
sitters:
Hi winter, here an example how they can come in our space.
The movie clip :
http://www.md2.sitters-electronics.nl/render/warp1_xvid.avi
Willem
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