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Sean_E:
The approach sequence should start with them exiting the transport portal as Sitters has it (top forward, primary engines pushing). But as they come around the moon they transition to a "guns down" position. I say this because the momentum they will be carrying as they approach will be enough to get them to earth. Plus I think it would be more dramatic to see them go through the transition as they round the moon and earth comes into sight.
Regards,
Sean E
Psawhn:
Shakeycam works well if it's done well. As much as I love nBSG, and other series that use shakeycam, sometimes it's just too much. It's like they deliberately put the cameraman on a vibrating platform.
What shakeycam tries to emulate is a documentary-style camera, where you only have handheld cameras and no such thing as steadycam, dollys, cranes, etc...
--- Quote ---Have a look on the wiki at the research article 'Alien Origins'. If we get to be able to play videos in the UFOpaedia, it would fit perfectly. Wink
We may have to adjust the distances cited in the article to fit, but that's no problem at all.
And having such a video would, I'm sure, convince our coders to implement it . . .
--- End quote ---
That's where my inspiration came from. :)
Winter:
--- Quote from: BTAxis on December 04, 2007, 12:03:03 pm ---I really hate it when people use that. Just have a look at the new BSG series. It's impossible to watch it comfortably because the camera bounces all over the damn place.
--- End quote ---
I love shakycam when it's done well, as seen in Firefly and to a lesser extent nBSG. The wing-mounted shots in Firefly, for example, felt a hundred times more real than the static, clinical and lifeless CG of any Star Trek series (and by extention most sci-fi series in general).
And in this project we wouldn't be happy with it unless it was damned finely done. ;)
--- Quote from: Sean_E on December 04, 2007, 02:23:58 pm ---The approach sequence should start with them exiting the transport portal as Sitters has it (top forward, primary engines pushing). But as they come around the moon they transition to a "guns down" position. I say this because the momentum they will be carrying as they approach will be enough to get them to earth. Plus I think it would be more dramatic to see them go through the transition as they round the moon and earth comes into sight.
--- End quote ---
Exactly, that's why the guns are on the 'bottom' of the craft. Now that we're extending the UFO FTL point to the dark side of the moon, then yes, it would be very good to show the Carriers' turnover at some point between the moon and Earth. Would it be possible to show (semi-)realistic acceleration and deceleration during the entire scene, though? *grins*
--- Quote from: Psawhn on December 04, 2007, 06:26:07 pm ---That's where my inspiration came from. :)
--- End quote ---
You never mentioned. :P
If you do create an animation for that scene, mind you, it should only be a single Carrier. My suggestions: First a second of flashing in and starting up the engines, then it starts heading off to Earth, and then the video would cut to the Carrier making turnover with Earth approaching in the background.
Regards,
Winter
sitters:
You right winter, there was something wrong with the thickness of the carriers.
Here an improved version, also change some lightning and timing.
http://www.md2.sitters-electronics.nl/render/moon12.xvid.avi
Willem
Sean_E:
Okay, this is me goofing with some new lens effect settings.....opinions:
Regards,
Sean E
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