Development > Artwork
Renders
Sean_E:
If the texture is freely available on the internet, there is no need to "open-source" declare it.
It is freely available to anyone of the public. If you were to to anything, somewhere (such as a credit listing) show where the textures were acquired from. This will at least give credit to the person or place that is distributing it.
I have found high resolution images of both earth and the moon from NASA. This are freely available and can be used for anything. I would of course give credit to NASA for the images somewhere.
Regards,
Sean E
Mattn:
nasa images are ok - but other texture must have a proper license (preferable GPL)
Sean_E:
I guess I am not understanding your point of view on textures...
If I take an image of a leaf and use it as a texture for a model, am I licensing the image (which anyone can take) or the artistic view of taking the picture?
OR....
The use of the taken picture in the context of using it as a model texture for a GPL source program?
The declaration of a GPL is indicative that the product (model, texture, et al) is to be used in open source products only without express permission to be used commercially from the original designer and that the code ( for programs ) is freely distributable as long as additions or changes to the code are included with the new incarnation.
Or am I just fishing in the dark? :P
Regards,
Sean E
sitters:
Here i have an new movie clip.
2500 renders and 5000 frames.
Link next page.
Willem
BTW Sean_E here an link to textures http://planetpixelemporium.com/earth.html
Mattn:
will watch it in a minute - can you please upload the c4d sources, too
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version