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Author Topic: REQ: Equipment display  (Read 5158 times)

Offline TroubleMaker

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REQ: Equipment display
« on: October 23, 2007, 11:42:21 am »
In order to avoid confusion, the two-hands weapon should be drawn in both hand-slots. Probably - dimmer in one of them.

BTW, why the soldier excluded from Firebird's crew lose all his weapons and munition? Why can I sell the equipment already in hands? It was terrific when I sold "excessive" bolter and magazines and my crew arrived to mission with only half of men armed? (undarmed was forced to use secondary weapons of those who did not lose their in-hand guns)

As to panicked aliens... Their panic state makes me worry on them. May be there could be a way to hand-fight (or even cuff) the unarmed alien who is sitting in "resingation pose" without stunner/gas?

Anyway, guys, GREAT job you done!

Offline Kaerius

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Re: REQ: Equipment display
« Reply #1 on: October 24, 2007, 10:37:38 am »
In order to avoid confusion, the two-hands weapon should be drawn in both hand-slots. Probably - dimmer in one of them.
There are two settings for how many hands a weapon uses:
holdtwohanded
firetwohanded

the rocketlauncher is holdtwohanded, which means that the weapon appears in the second slot greyed out, as you suggest.

However there's a BIG drawback to that, namely that you can't draw a one-handed weapon into the other hand slot to use. For example a pistol, knife or grenade.

Anyway, it doesn't take long to learn which weapons are one or two handed, and it is shown in the weapon stats.

Offline TroubleMaker

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Re: REQ: Equipment display
« Reply #2 on: October 24, 2007, 11:03:20 am »
1h/2h - accepted.

But what about hand-fight? About using the weapon as cudgel? Had you ever seen the policeman/soldier uses a rifle's butt as heavy fist?

Few month ago I wrote a novel based on UFO:AM events. In one episode human soldier throws his grenade-launcher into the face of reticulan soldier in order to disorient him. Then human uses fists to turn the gray face into greenish-gray mask. I can't expect something very similar, but the possibility to use any weapon as little war-hammer (as it is possible in real world) seems to be very useful.
This non-standart application of weapon may have stunning effect for 1-2 turns

wastelandmerc

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Re: REQ: Equipment display
« Reply #3 on: October 24, 2007, 03:41:42 pm »
Quote
Few month ago I wrote a novel based on UFO:AM events.
Sorry for offtopic: Is there site when i could read it? Beside nice idea TroubleMaker, but hm most of people would use burst mode in weapons, then throw it at aliens. Maybe if for example in some way it tumble down alien, it got some sense. But still burst would be more effective.

Offline TroubleMaker

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Re: REQ: Equipment display
« Reply #4 on: October 25, 2007, 12:36:01 am »
Is there site when i could read it [UFO:AM-based novel]?
It is in Russian (see my location in my profile). If you can read Russian, you may get it as blog series here or d/l as PDF or ODT file here.

(tumble down)
Quote
most of people would use burst mode in weapons, then throw it at aliens.
May be, may be... but how about situation with panicked ones? Especially when you still haven't developed stunner or xeno-toxin and urgently need to capture live species? Or civilian blocks your way, as Scrat wrote recently?
I was a soldier, and I've killed one man - he was a deserter and left his garrison with modern "Kalashnikov". He refused to converse or give up: he just opened fire. Grenade from his MG-attached launcher flew to us and killed our driver and commander of batallion, I shot him "in return".
I see no nightmareous dreams, that man does not arrives in my mind, I did not lose an appetite and so on: he was a criminal and was not "killed" but "paid death penalty" for his crime.

But to shoot unarmed and HARMLESS person (aliens also can't fight without weapons) makes me feel sickness. To lay one down unconscious in order to make may way - it is acceptable. To cuff him and bring him into the POW cell - is OK. But unnecessary death?

Offline XaverXN

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Re: REQ: Equipment display
« Reply #5 on: October 25, 2007, 07:00:19 pm »
:-D In your spare time you write stories where knocked-out aliens get their skull crushed with bare fists, but shooting at an unarmed alien makes you sick? Interesting... *g

Offline BTAxis

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Re: REQ: Equipment display
« Reply #6 on: October 25, 2007, 07:36:49 pm »
Maybe the human in that story was in fact a beauty specialist and was merely giving the alien a cucumber mask.






It could happen.

Offline TroubleMaker

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Re: REQ: Equipment display
« Reply #7 on: October 26, 2007, 12:06:02 am »
knocked-out aliens get their skull crushed with bare fists, but shooting at an unarmed alien makes you sick?

Aha.
It is "fair play": two unarmed persons will discover, who is stronger. That alien has been dumbfounded, but not without consciousnes, not in KO-state. And "he" (reticulans seems to have no sexual differences) was catched with weapon in hands (plasma grenade launcher).

And if he will surrender, I prefer to capture him to interrogate. May be to make him a test subject for my biochemists and medics.

So, what does wander you?

Offline TroubleMaker

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Re: REQ: Equipment display
« Reply #8 on: October 26, 2007, 12:09:02 am »
Maybe the human in that story was in fact a beauty specialist and was merely giving the alien a cucumber mask.
Sounds cool. These aliens have green blood. May be hemocyane (copper instead of iron) based.