Development > Artwork
Armour types and their models - PHALANX
vedrit:
--- Quote from: Destructavator on August 30, 2009, 07:14:40 pm ---Vedrit (a skilled animator here) also built a skeleton for animating it already. You're welcome to download that one and base something off of it anytime.
--- End quote ---
To be honest, I've been majorly slacking, and with no reason, half ass or not. Yes, we have a bone structure, properly named and all, but for animating purposes, and the part I am struggling most with, there are no handles (Or rigging, as its called in the industry) (Things that can be moved and affect corresponding bones in a specific fashion), that make the animating easier
Migel:
Well, I just made full set of heads. And the female skin is almost done! No surprise - it will be same as male version. About half-transparent textures - I made one, and in the model viewer it looks awful... Color was faded, and few parts under the glass better stay hidden, so I decide just leave it as it is now.
Mattn:
cool - submit your source, md2 and skins files when you are done - i would like to have them in our repo.
Migel:
This is .ms3d sourses for all heads. I'll upload md2 and skins in a few days, then I finish it.
Mattn:
btw. i suppose GPL 2.0 or later as license is ok for you?
for everything that is based on our existing work you have to release derived work under this license anyway.
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