Development > Artwork
Armour types and their models - PHALANX
Winter:
--- Quote from: Migel on August 23, 2009, 04:30:48 pm ---I can make new armour skin if you use it...
--- End quote ---
Would it be rough and pixellated as well?
Regards,
Winter
Migel:
Well, I actually think texture size is crucial, but Mattn told me i can increase it - so here is 256x256...
Mattn:
looks nice - but keep in mind that we would need it for every skin theme out there ;)
odie:
Hi Migel,
The 2nd set looks much better. Just tot u might want to hear from another person too. The first looks a bit low res......
U used 256 x 256 for 2nd set? Was wondering if it gets pushed higher, to 512, wat happens? :D
Migel:
Well, here is some screenshot.
IT IS NOT COMPLETE!!! Just to show the idea, discuss further changes...
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