Development > Artwork

Armour types and their models - PHALANX

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Winter:

--- Quote from: Migel on August 23, 2009, 04:30:48 pm ---I can make new armour skin if you use it...

--- End quote ---

Would it be rough and pixellated as well?

Regards,
Winter

Migel:
Well, I actually think texture size is crucial, but Mattn told me i can increase it - so here is 256x256...

Mattn:
looks nice - but keep in mind that we would need it for every skin theme out there ;)

odie:
Hi Migel,

The 2nd set looks much better. Just tot u might want to hear from another person too. The first looks a bit low res......

U used 256 x 256 for 2nd set? Was wondering if it gets pushed higher, to 512, wat happens? :D

Migel:
Well, here is some screenshot.
IT IS NOT COMPLETE!!! Just to show the idea, discuss further changes...

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