Development > Artwork
Armour types and their models - PHALANX
eleazar:
This is about all the work i'm willing to do on something that doesn't yet have a concept.
If you want to use it as a stand-in i'll create the other colors.
As wombat noticed, i didn't do a helmet, since the light head/helmet needs to be redone to match the rest
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Winter:
--- Quote from: eleazar on February 01, 2008, 12:51:24 am ---This is about all the work i'm willing to do on something that doesn't yet have a concept.
If you want to use it as a stand-in i'll create the other colors.
As wombat noticed, i didn't do a helmet, since the light head/helmet needs to be redone to match the rest
--- End quote ---
I actually quite like that, it should do well as an upgraded version of the combat armour. Thumbs up.
Are you working on face textures as well? We could really do with more variety in the faces department, and I believe we're still looking for some storyline character faces.
Regards,
Winter
SpaceWombat:
--- Quote from: eleazar on February 01, 2008, 12:51:24 am ---This is about all the work i'm willing to do on something that doesn't yet have a concept.
--- End quote ---
Thanks for your efforts. I like the front and the plates on the thighs especially.
eleazar:
Winter, Wombat: thanks.
--- Quote from: Winter on February 01, 2008, 01:14:23 am ---Are you working on face textures as well?
--- End quote ---
Yep, see:
http://ufoai.ninex.info/forum/index.php?topic=2144.msg12662#msg12662
eleazar:
I've added textures for the 6 variants to trunk, but they will have to be plugged in.
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