project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
Technical support
»
Feature Requests
»
Aliens out of bounds
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Aliens out of bounds (Read 2935 times)
Popi
Cannon Fodder
Posts: 9
Aliens out of bounds
«
on:
October 06, 2007, 01:22:24 pm »
I was fast enough to catch the guy in a screenshot... he moved there to take a shoot on my guys.
(map lake03d)
Logged
BTAxis
Administrator
PHALANX Commander
Posts: 2607
Re: Aliens out of bounds
«
Reply #1 on:
October 06, 2007, 05:34:57 pm »
Probably a bug with the invisible borders. Looks like there's a playerclip brush missing.
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: Aliens out of bounds
«
Reply #2 on:
October 06, 2007, 05:55:35 pm »
nope - it's the codechanges in cmodel.c - gerd is working on it.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
Technical support
»
Feature Requests
»
Aliens out of bounds