project-navigation
Personal tools

Author Topic: First mission (trunk 12302)  (Read 2233 times)

harrym

  • Guest
First mission (trunk 12302)
« on: October 10, 2007, 01:33:37 pm »

Hi

The startup problem I had earlier is now gone. But starting a campaign, the first mission is unaccessible. From the console it says:

Code: [Select]
==== InitGame ====
CMod_LoadRouting: Map 'orientald/or_h05' has NO reachable field
********************
ERROR: CMod_LoadRouting: Map 'orientald/or_h05' has NO reachable field
********************
==== ShutdownGame ====
Save 'slotquick'
...subsystem 'size' - saved 93 bytes
...subsystem 'base' - saved 12997 bytes
...subsystem 'campaign' - saved 326 bytes
...subsystem 'hospital' - saved 0 bytes
...subsystem 'market' - saved 2929 bytes
...subsystem 'research' - saved 7932 bytes
...subsystem 'employee' - saved 5660 bytes
...subsystem 'aliencont' - saved 0 bytes
...subsystem 'production' - saved 8 bytes
...subsystem 'aircraft' - saved 354 bytes
...subsystem 'messagesystem' - saved 763 bytes
...subsystem 'stats' - saved 28 bytes
...subsystem 'nations' - saved 864 bytes
...subsystem 'transfer' - saved 86384 bytes
Campaign 'QuickSave' saved.
------- Loading game.so -------
LoadLibrary (./base/game.so)
==== InitGame ====
CMod_LoadRouting: Map 'orientald/or_h05' has NO reachable field
********************
ERROR: CMod_LoadRouting: Map 'orientald/or_h05' has NO reachable field

Second mission worked fine.



Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: First mission (trunk 12302)
« Reply #1 on: October 10, 2007, 01:39:03 pm »
A while ago someone showed that very same tile, and reported he could not walk on it. There's something wrong with it, clearly. But I have no idea what...

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: First mission (trunk 12302)
« Reply #2 on: October 10, 2007, 01:55:03 pm »
please delete the or_h05.bsp file and recompile that map via ufo2map