Development > Artwork
Need vehicle/gun models?
Mattn:
to be honest it would be cooler if you could create new weapons. because i think that there are still a few items in winters and btaxis' heads that are not yet modelled, maybe they can provide you with extra info about the weapon type, look and feel and so on.
Winter:
--- Quote from: MechaStalin on September 27, 2007, 11:19:38 pm ---Hmm, when you say exactly like those do you mean the same general ideal, a turreted tank with wheeled, hover, and a tracked version or an exact copy of the model?
--- End quote ---
For future UGVs, we'd want whatever is required by the concept, really. This can vary, but so far the only UGV concepts we've got are reconnaissance and weapons platform. :P
Speaking of, we still need a small and light human reconnaissance drone. Very basic and cheap, no armour or anything. Just some cameras, a battery pack, a small radio antenna and a bunch of exposed wiring. Maybe different versions with different modes of locomotion -- i.e. a wheeled version and one with helicopter blades.
Quick question -- do you also UV/texture or just model? And do you animate at all?
Regards,
Winter
MechaStalin:
--- Quote from: Winter on September 28, 2007, 11:28:13 am ---For future UGVs, we'd want whatever is required by the concept, really. This can vary, but so far the only UGV concepts we've got are reconnaissance and weapons platform. :P
Speaking of, we still need a small and light human reconnaissance drone. Very basic and cheap, no armour or anything. Just some cameras, a battery pack, a small radio antenna and a bunch of exposed wiring. Maybe different versions with different modes of locomotion -- i.e. a wheeled version and one with helicopter blades.
Quick question -- do you also UV/texture or just model? And do you animate at all?
Regards,
Winter
--- End quote ---
Sounds interesting, might try my hand at one. I'm also up for modelling some new weapons although I'm not sure how good I'd be at doing alien weapons. I can UV map but I haven't done it in a loooong time, making textures I'm really bad at though.
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