General > Discussion
Camera controls
PsyWarrior:
Just want to interrupt to note that MMB is currently assigned to 'turn soldier to look a specific direction', which works quite well. Also assigning the MMB as a modifier for mouse movement would cause no end of problems with troops turning the wrong way / losing TUs unnecessarily / facing in the wrong direction and getting shot.
-PsyW
Hoehrer:
MMB: True, i didn't consider the "turn soldier" function :-/ So much for the 'use only the mouse to zoom/rotate/pan' feature :(
Werner
BTAxis:
I don't even have a mouse, anyway, I have a trackball, which has neither a mouse wheel nor a middle button. I was going to map it to a keyboard button anyway.
Hoehrer:
--- Quote from: "BTAxis" ---I don't even have a mouse, anyway, I have a trackball, which has neither a mouse wheel nor a middle button. I was going to map it to a keyboard button anyway.
--- End quote ---
Oh, i'm a trackball-user myself, though mine has the 'normal' ;) layout of three buttons where the middle one is a scroll wheel.
I do not want to make camera control mouse-only, but rather make is useable with "only mouse" (3Button-device +wheel available) , "only keyboard" (minimal or missing mouse) and a combination of both .... whereas the "only mouse" is rather hard to acomplish if the MMB is already assigned to such a useful function like turn-soldier. I bet most of the people would hurt me bad if i change that ;)
Werner
PS: "turn soldier" is already mapped to some keyboard-button i think .. dunno which one right now, i suspect it was SPACE or ENTER. Can't look this up right now.
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