I think we should consider having jetpacks in the game - didnt notice yet if we are planning flying armors, but jetpack would be definitly a good addition
Hey, buy yourself a jetpack ! Guess its not about fiction anymore :
http://www.jetpackinternational.comJetpack can be adapted basically to any shape.
Basically when used in game, instead of having soldiers ending their turn hanging in the air the whole take off - landing sequence should occur the same turn with the same moving behavior a thrown grenade, otherwise using jetpack should'nt be possible (because of limited autonomy) + soldier would'nt be able to act anymore after that (to avoid mass blitz attacks)- Would be useful to get quickly over fences and roofs.
That's should be possible for flying armor, if it is planned for implementation.
Assuming that I can work on one or several jetpack models, would somone considering coding the behavior in game ?