The two days has passed since I downloaded SVN for testplay.
i can't testplay yet.
(plus two day seems to hang because of the compilation of map.)
It is thought that the reason is SVN /base.
if you play SVN, you must added conpiling .po and conpiling .map(it's very slow!) and download music and old base tarball(To fix it:
http://ufo.myexp.de/phpBB2/viewtopic.php?t=19)
I do not think this is good.
(In both testplay and the version management of SVN version.)
so I propose this:
The game can be executed as it is with downloaded SVN/base.
1) .mo Languagefiles and folders are added to base/i18n.
2.) all campaign used .bsp are added to base/map and all .map move to src/map.
3.) all musicfiles are added to base/music.
4.) (if possible) all dlls and birary recommended to test are added SVN/birary(new folder) and SVN/base.
This change is very profitable for test players.
and Dev,
when it's release, Dev must be only deleting SVN related files from downloaded SVN.