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Author Topic: Bruno and a backpack of rockets...  (Read 3483 times)

Wanderer

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Bruno and a backpack of rockets...
« on: June 22, 2007, 12:33:36 am »
...I miss Bruno.  I miss his rockets.  I miss his purpose.

Mattn, is there a way around the hard entity limit to include more func_breakables into a map?  Is it a limitation of the Q2 engine, the ufo2map compiler, or the code that runs ufo.exe?

Offline BTAxis

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Bruno and a backpack of rockets...
« Reply #1 on: June 22, 2007, 12:38:59 am »
I think the main problem is with dynamic lighting. It doesn't work on breakables. There may be other issues too, I don't know the details.