Development > Artwork

Intro animation

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brainy19:
Hmmm... what do I need to learn if I want to make my own videos for UFO:AI?

blondandy:
Destructavator said he put it on the wiki

http://ufoai.ninex.info/wiki/index.php/Artwork

Chriswriter90:
Orrigonal X-com Intro 8)
http://www.youtube.com/watch?v=pX0Cm3N_n6k

Robbos:
Maybe a real life "blair witch" type thing?

a reporter walking around town with a cameraman, but then aliens land and start shooting the place up, and then PHALANX soldiers arrive and a stray plasma bolt decapitates the news reporter. Then a PHALANX in body armor whips out a rocket launcher and blows up a nearby building, the cameraman can be heard muttering "Pulitzer time". After he gets enough footage he turns a corner and bumps into a ortnok, who turns around and a slicing is heard as it brings its kerrblade up. the camera hits the ground and specks of blood hit the screen as the cameramans hand lands in a pool of blood infront of the camera; the ortnoks feet start moving and a soldier can be heard yelling obscenities and a shotgun goes off, the ortnoks head crushs the human hand and green splatter hits the screen, whitch then fades to black.

Destructavator:
I've seen a lot of ideas thrown around here, many of them good ones, but it would really be nice if someone could simply step up to the plate and actually start creating some media, even part of an intro, fragments, short clips, even backgrounds to work with that the project's existing models could be animated in front of - in other words, it would be nice if there was less of nothing but talk and talk and more of people who would "just effing do it already," or even create part of something.

I've seen this topic discussed for a long time, but little of anyone actually implementing anything.  I've slowly been teaching myself to animate 3D models, use blender, and touch a little C/C++, but I only have so much time, and it will be quite a while before I'd be able to try to animate something myself.

Sorry if I sound irritated, but we already have 3D models to work with, we already have many animations for them for the game already, and I know there are people here who have more experience than I do writing code to animate and render them, but if all we do is talk about it and no one actually tries to implement anything, it will be a loooooooong time before there is any intro animation.

Again, even if it isn't complete, even if someone puts together a fragment of a video that could be combined with something else, that would be a nice start, and the more fragments created the more possible intro videos could be made.

Again, sorry for my rant - I've been away from this forum for a while, a leave of absence of the involuntary kind.

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