Development > Artwork

Intro animation

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FelixFelix:
Hi there,

first, cool storybord! Would really spice up the game!

Question: Wouldn `t it be more interesting to turn around the order of the revealed elements? For example:

1. City
2. City exploding or burning or whatever
3. Feet of the alien
4. Back of the alien
5. and THEN turn around, showing the alien and face (maybe second shot/angle)

I just don

XaverXN:
I don't think we should really show an alien in the intro, that would take away the creepyness of the 'unknown'. Rather as silhouettes, shadows or single body parts, like "hands" grasping a gun or sth. Anyone knows the glowing eyes in the dark cave from Tomb Raider: Last revelation?

As for drawings, that sounds like a job for blywulf... is he still around?

EDIT: OK, I shoud've known there's nothing that' not on YouTube *g See at ~7:00
http://www.youtube.com/watch?v=fDxQD6imHlQ&mode=related&search=
(very short, had it in mind longer)

Or what about a scene with minigun soldiers being mowed down like in Dune 2? See @ ~2:18
http://www.youtube.com/watch?v=tppjzT-su0Q
(Don't you just still love that intro? :-D )

beliar:

--- Quote from: Blywulf on July 15, 2007, 09:27:28 pm ---What I'd do would be an animation in a style similar to this one (you might have already seen it):

http://www.dailymotion.com/video/x1wygv_iraq-animation

It's basically a series of well done drawings. The camera moves from one spot to another and all things come alive, they seem to move even though they're mostly static. I think it's realtively easy to do (it's certainly easier to do than a full blown 3D movie) and it wouldnt consume a huge amount of time to get it done.

[...]

--- End quote ---

I know this posting is a bit old but i must say that i like the style. Reminds me of AC2...

brainy19:
I agree with XaverXN. What would be better (I think) is you see the city, with people walking around and minding their own business.  You see parents playing with their children, friends laughing around a table from a cafe.

Life was good.

But then, the screen goes black.  Then you see a scene with people running, crying, and the camera moves around chaoticly, as if it's being held by someone on the scene.  They run past soldiers who desperately try to hold back the unknown enemy, but soldiers left and right are shot by flashes of light and you see tanks roll into the screen, only to get shot by the enemy aircraft.

The screen goes black.  Then you see a news report of the UN meeting declaring war.

The screen goes black.

Jet fighters shoot missiles following curved paths from the distance.

The screen goes black.

Then the camera would be behind a wall of flame with PHALANX soldiers walking towards it cautiously.

then the screen goes black.

Then you would see the commander (from the back) and the alarm of the base would sound.  then the soldiers mount metal walls in front of the main entrance, waiting for the enemy.

I was thinking of this being either the intro or the trailer of the game.
What do you guys think?

Destructavator:
I see we have this topic going on in more than one thread - If some of the people who post here that have experience rendering animated models could make even some of these brief clips and post them, I'd be more than willing to put them together into an RoQ video and add a soundtrack - Again, I'd need some source videos to work with.

I also added a section in the wiki some time ago on making RoQ files (hopefully I'll have time to finish it soon) if anyone else wants to make cutscences or small clips for the UFOPedia.

Regarding the source clips I mentioned in the first paragraph however, I could work with short clips in almost any format, the higher quality source the better, preferably lossless (as opposed to lossy).  My personal favorite is Lagarith (it is free and open source, makes very nice AVIs), although I can work with most others as well.  The one exception is RealMedia, which I can't do too much with.

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