Development > Artwork

Weapons

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BTAxis:
I want one of those.

Mattn:
very nice job sitters - commited to trunk, too

inquisiteur2:
Under sitters nickname should be written "supersonic modelling machine".

Wanderer:

--- Quote from: "BTAxis" ---But doors and switches tend to be in between squares. As far as I know, the cursor can only target the squares themselves.
--- End quote ---


That's a Bad Thing(tm).  Hard to operate a door, or any number of other things, in that case.

Voller:
The isometric cursor maybe, but not the mouse itself. It works in other games too (JA2 for example). If the mouse is in the vicinity of usable objects, it changes shape and the objects can be operated. It would be nice to be able to manualy make it snap back onto the grid though (like holding ctrl or similar).

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