Development > Artwork
UFO Carrier
sitters:
--- Quote from: "RaXaR" ---
--- Quote from: "Mattn" ---aren't there instances - i mean max can create instances of an object - changing on, changes the other, too
but for this kind of model it''s also good to just use a flipping plane imo
--- End quote ---
Yip, I did use instances, but I think Sitters is using the 3DS or OBJ file which destroys the instances and makes copies of each one :?
--- End quote ---
Yea I work with cinema4D, and cant read .max files.
So I use .obj or .3ds and now I have an million objects. :shock:
Willem
Winter:
--- Quote from: "Mattn" ---hm. well i don't know for sure - Winter: are we going to display the model in an ufopedia news entry?
--- End quote ---
If we're just using it as a mothership escort, probably not. If we're going to have it attacking Earth in-game, then yes, we should have a research topic for it. I'll have a talk with BTAxis and then we can make the decision.
Personally, I think it would be fun to have a big ship nastier than the Carrier (possibly with its own protective fleet of UFOs on board) that appears later on, to make the player go "Oh, shit!" whenever one shows up.
BTAxis might not agree with me on that, but I think we can work out a satisfactory compromise.
Regards,
Winter
RaXaR:
--- Quote from: "sitters" ---Yea I work with cinema4D, and cant read .max files.
So I use .obj or .3ds and now I have an million objects.
--- End quote ---
I have to agree sitters, that is a terrible thing to try and texture .. I'll make another package that only contains 1 of each component used to build the ship .. If you would be so kind to texture those, then I can use them to reconstruct the entire ship instead.
That way we retain the 'UV Map one for many uses' scenario. :) .. I'll post the package in a while. I hope this is okay?
RaXaR:
Alright, I left only the bare minimum of parts that needs texturing. Feel free to add extra parts you would like to see on the model. Hope this is okay.
UFO Carrier Components (421KB)
sitters:
--- Quote from: "RaXaR" ---Alright, I left only the bare minimum of parts that needs texturing. Feel free to add extra parts you would like to see on the model. Hope this is okay.
UFO Carrier Components (421KB)
--- End quote ---
Yea this is OK . :D
Willem
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