Technical support > Feature Requests

Bug: Cannonade Particles not appearing

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Wanderer:
When firing the Bolter Rifle in Cannonade mode, I don't see particles.  Single shot seems to appear fine however.  Nothing in the console indicating a problem (like a 'To many particles...' error I see occassionally with Plamsa Cannons).

Agrajag:
It's because of the 0ufos.pk3 file in the version you're are using.

weapons_human.ufo; At the bolterrifle "_Cannonade" projtl = |bolterCannonade|
I changed it to |bolter| to get the particles.

Same goes with flashbang if you're using the 6/18 trunk (9189)
projtl = |flashgren| doesn't apear either

To developers (or someone): Are these projectiles graphics missing?

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