Development > Artwork

GUI Attempt

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RaXaR:
Hi guys, I was playing around with the GUI a bit.  I haven't made an interface for a game before so I thought I'd give it a shot. I think I could make it look a bit better if the GUI was alpha-channel enabled. Please give crits and suggestions, since I have no idea if I'm the right track or not  :wink:

Thanks.

Winter:

--- Quote from: "RaXaR" ---Hi guys, I was playing around with the GUI a bit.  I haven't made an interface for a game before so I thought I'd give it a shot. I think I could make it look a bit better if the GUI was alpha-channel enabled. Please give crits and suggestions, since I have no idea if I'm the right track or not  :wink:

Thanks.


--- End quote ---


It looks impressive, but I don't like how the green glow follows the exact contours of the metal bracket. The glow should be forming a straight-edged rectangle around the menu options.

I'm also not too keen on the ships in the background, they clearly don't resemble any of ours. I'm not sure about the blue 'UFO' text, I can't decide whether I like it or not.

That's about all I've got right now.

Regards,
Winter

Mattn:
you are on the right way imo - but as winter said already: the shop doesn't fit - the menu looks ok, but not super - the same opinion as winter here - all in all i like the design

alphachannels can always be simulated like we did that in the current menus where the globe in the background shines through

RaXaR:
Thanks for the response Winter/Mattn, I will keep at it. I'm aware that the Ships don't fit, but I couldn't find any concept images on the forums (albeit I didn't look very long). So if you have some reference for me I'm sure I could make it fit. Also, I tried simulating transparency, but it messed up on other menus since I'm using a different backdrop for almost each menu and the buttons aren't all in the same position. I would like to try my hand at texturing any models that needs Texturing, but I don't know if this is the right spot to place this question.

BTAxis:
That font is slightly different from the one the game uses, isn't it? I think it's better than the logo you can see in the top left of this forum.

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